using System;
struct MyStruct {
}
class MyClass {
}
class Test<T> where T : struct {
T obj;
public Test(T x) {
obj = x;
}
}
class MainClass {
public static void Main() {
Test<MyStruct> x = new Test<MyStruct>(new MyStruct());
Test<int> y = new Test<int>(10);
// illegal!
// Test<MyClass> z = new Test<MyClass>(new MyClass());
}
}