Box a struct, change its value and unbox it
public interface IModifyMyStruct
{
int X
{
get;
set;
}
}
public struct MyStruct : IModifyMyStruct
{
public int x;
public int X
{
get
{
return x;
}
set
{
x = value;
}
}
public override string ToString()
{
return x.ToString();
}
}
public class MainClass
{
static void Main()
{
MyStruct myval = new MyStruct();
myval.x = 123;
object obj = myval;
System.Console.WriteLine( "{0}", obj.ToString() );
IModifyMyStruct iface = (IModifyMyStruct) obj;
iface.X = 456;
System.Console.WriteLine( "{0}", obj.ToString() );
MyStruct newval = (MyStruct) obj;
System.Console.WriteLine( "{0}", newval.ToString() );
}
}
Output 123
456
456
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