Draw BMP images
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;
public class ImageDraw : System.Windows.Forms.Form
{
private System.ComponentModel.Container components = null;
private Bitmap bMapImageA = new Bitmap("YourFile.bmp");
private Bitmap bMapImageB = new Bitmap("YourFile.bmp");
private Bitmap bMapImageC = new Bitmap("YourFile.bmp");
private Rectangle rectA = new Rectangle(10, 10, 90, 90);
private Rectangle rectB = new Rectangle(10, 110, 90, 90);
private Rectangle rectC = new Rectangle(10, 210, 90, 90);
private bool isImageClicked = false;
private int imageClickedIndex;
public ImageDraw()
{
InitializeComponent();
}
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
private void InitializeComponent()
{
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(376, 361);
this.MouseUp += new System.Windows.Forms.MouseEventHandler(this.ImageDraw_MouseUp);
this.Paint += new System.Windows.Forms.PaintEventHandler(this.ImageDraw_Paint);
}
[STAThread]
static void Main()
{
Application.Run(new ImageDraw());
}
private void ImageDraw_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e)
{
Point mousePt = new Point(e.X, e.Y);
if(rectA.Contains(mousePt))
{
isImageClicked = true;
imageClickedIndex = 0;
}
else if(rectB.Contains(mousePt))
{
isImageClicked = true;
imageClickedIndex = 1;
}
else if(rectC.Contains(mousePt))
{
isImageClicked = true;
imageClickedIndex = 2;
}
else // Not in any shape, set defaults.
{
isImageClicked = false;
}
Invalidate();
}
private void ImageDraw_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
{
Graphics g = e.Graphics;
g.DrawImage(bMapImageA, rectA);
g.DrawImage(bMapImageB, rectB);
g.DrawImage(bMapImageC, rectC);
if(isImageClicked == true)
{
Pen outline = new Pen(Color.Purple, 5);
switch(imageClickedIndex)
{
case 0:
g.DrawRectangle(outline, rectA);
break;
case 1:
g.DrawRectangle(outline, rectB);
break;
case 2:
g.DrawRectangle(outline, rectC);
break;
default:
break;
}
}
}
}
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