using System;
using System.Collections.Generic;
using System.Text;
interface Talkable
{
string Table();
}
class Animal { }
class Cat : Animal, Talkable
{
string Talkable.Table() {
return "miao";
}
}
class Dog : Animal, Talkable
{
string Talkable.Table(){
return "bulk";
}
}
class Elephant : Animal
{
}
class MainClass
{
static void Main()
{
Animal[] AnimalArray = new Animal[3];
AnimalArray[0] = new Cat();
AnimalArray[1] = new Elephant();
AnimalArray[2] = new Dog();
foreach (Animal a in AnimalArray)
{
Talkable b = a as Talkable;
if (b != null)
Console.WriteLine("Baby is called: {0}", b.Table());
}
}
}