using System; using System.Drawing; using System.Collections; using System.ComponentModel; using System.Windows.Forms; using System.Data; public class RectangleTextureFill : System.Windows.Forms.Form { private System.ComponentModel.Container components = null; private Brush brush; public RectangleTextureFill() { InitializeComponent(); try { Image img = new Bitmap("YourFile.bmp"); brush = new TextureBrush(img); } catch(Exception e) { MessageBox.Show(e.Message);} } protected override void Dispose( bool disposing ) { if( disposing ) { if (components != null) { components.Dispose(); } } base.Dispose( disposing ); } private void InitializeComponent() { this.AutoScaleBaseSize = new System.Drawing.Size(5, 13); this.ClientSize = new System.Drawing.Size(292, 273); this.Resize += new System.EventHandler(this.RectangleTextureFill_Resize); this.Paint += new System.Windows.Forms.PaintEventHandler(this.RectangleTextureFill_Paint); } [STAThread] static void Main() { Application.Run(new RectangleTextureFill()); } private void RectangleTextureFill_Resize (object sender, System.EventArgs e) { Invalidate(); } private void RectangleTextureFill_Paint (object sender, PaintEventArgs e) { Graphics g = e.Graphics; Rectangle r = ClientRectangle; g.FillRectangle(brush, r); } }