Floating point ranges
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Text;
using System.Security.Cryptography;
public class MainClass
{
public static void Main()
{
Console.WriteLine("{0}: bytes: {1}, range: [{2},{3}]",
typeof(float).ToString(), sizeof(float), float.MinValue, float.MaxValue);
Console.WriteLine("{0}: bytes: {1}, range: [{2},{3}]",
typeof(double).ToString(), sizeof(double), double.MinValue, double.MaxValue);
Console.WriteLine("{0}: bytes: {1}, range: [{2},{3}]",
typeof(decimal).ToString(), sizeof(decimal), decimal.MinValue, decimal.MaxValue);
}
}
Output System.Single: bytes: 4, range: [-3.402823E+38,3.402823E+38]
System.Double: bytes: 8, range: [-1.79769313486232E+308,1.79769313486232E+308]
System.Decimal: bytes: 16, range: [-79228162514264337593543950335,79228162514264337593543950335]
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