using System; struct Point { int x; int y; Point(int x, int y) { this.x = x; this.y = y; } public override string ToString() { return(String.Format("({0}, {1})", x, y)); } } class MainClass { public static void Main() { Point[] points = new Point[5]; Console.WriteLine("[2] = {0}", points[2]); } }
[2] = (0, 0)