using System;
class MyClass
{
public int[] MyIntArray;
public int Y;
public int ObjectCount = 0;
public MyClass()
{
MyIntArray = new int[10];
//Do work necessary during object creation
}
//Overloads the MyClass allowing you to initialize Y
public MyClass(int myY)
{
Y = myY;
}
}
class MainClass{
static void Main(string[] args)
{
MyClass X = new MyClass();
X.ObjectCount++;
MyClass YY = new MyClass(10);
}
}