using System; using System.Net; using System.Net.Sockets; using System.Text; class MainClass { public static void Main() { IPEndPoint ip = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9999); Socket server = new Socket(AddressFamily.InterNetwork,SocketType.Stream, ProtocolType.Tcp); try { server.Connect(ip); } catch (SocketException e){ Console.WriteLine(e.ToString()); return; } NetworkStream ns = new NetworkStream(server); while(true) { byte[] data = new byte[1024]; string input = Console.ReadLine(); if (ns.CanWrite){ ns.Write(Encoding.ASCII.GetBytes(input), 0, input.Length); ns.Flush(); } int receivedDataLength = ns.Read(data, 0, data.Length); string stringData = Encoding.ASCII.GetString(data, 0, receivedDataLength); Console.WriteLine(stringData); } ns.Close(); server.Shutdown(SocketShutdown.Both); server.Close(); } }