using System;
using System.Collections.Generic;
class MainClass
{
public static void Main(string[] args)
{
// Create and use a Stack of Assembly Name objects
Stack<MyClass> stack = new Stack<MyClass>();
stack.Push(new MyClass());
MyClass ass3 = stack.Pop();
Console.WriteLine("\nPopped from stack: {0}", ass3);
}
}
class MyClass {
public override string ToString(){
return "my class";
}
}