Virtual Accessor
using System;
public class Class1 {
public static void Main(string[] strings) {
MyMoney dm = new MyMoney();
dm.CurrencyValue = 2.50M;
Console.WriteLine(dm.CurrencyValue);
Dollar dollar = new Dollar();
dollar.InitDollar(1.2M);
dollar.EuroValue = dm.EuroValue;
Console.WriteLine(dollar.CurrencyValue);
dollar.CurrencyValue = 2 * dollar.CurrencyValue;
dm.EuroValue = dollar.EuroValue;
Console.WriteLine(dm.CurrencyValue);
}
}
abstract public class Currency {
private decimal mEuroValue = 0M; // [Euro]
public abstract decimal CurrencyValue { get; set; }
public decimal EuroValue {
get {
return mEuroValue;
}
set {
mEuroValue = value;
}
}
}
public class MyMoney : Currency {
private static decimal mDMtoEuro = 1.96M;
public override decimal CurrencyValue {
get { return EuroValue * mDMtoEuro; }
set { EuroValue = value / mDMtoEuro; }
}
}
public class Dollar : Currency {
public decimal mDollartoEuroConversion;
public void InitDollar(decimal mDollartoEuro) {
mDollartoEuroConversion = mDollartoEuro;
}
public override decimal CurrencyValue {
get { return EuroValue * mDollartoEuroConversion; }
set { EuroValue = value / mDollartoEuroConversion; }
}
}
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