using System.Collections.Generic;
public class MyValueList<T> where T: struct
{
private List<T> imp = new List<T>();
public void Add( T v ) {
imp.Add( v );
}
}
public class MainClass
{
static void Main() {
MyValueList<int> intList = new MyValueList<int>();
intList.Add( 123 );
// CAN'T DO THIS.
// MyValueList<object> objList = new MyValueList<object>();
}
}