/* C# Network Programming by Richard Blum Publisher: Sybex ISBN: 0782141765 */ using System; using System.Net; using System.Net.Sockets; using System.Text; public class BadTcpClient { public static void Main() { byte[] data = new byte[1024]; string stringData; IPEndPoint ipep = new IPEndPoint( IPAddress.Parse("127.0.0.1"), 9050); Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); try { server.Connect(ipep); } catch (SocketException e) { Console.WriteLine("Unable to connect to server."); Console.WriteLine(e.ToString()); return; } int recv = server.Receive(data); stringData = Encoding.ASCII.GetString(data, 0, recv); Console.WriteLine(stringData); server.Send(Encoding.ASCII.GetBytes("message 1")); server.Send(Encoding.ASCII.GetBytes("message 2")); server.Send(Encoding.ASCII.GetBytes("message 3")); server.Send(Encoding.ASCII.GetBytes("message 4")); server.Send(Encoding.ASCII.GetBytes("message 5")); Console.WriteLine("Disconnecting from server..."); server.Shutdown(SocketShutdown.Both); server.Close(); } }