If object array is still alive : Garbage Collection : Development Class C# Source Code


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If object array is still alive








    
 

using System;
using System.Collections.Generic;
using System.Text;

public class Car {
    private int currSp;
    private string petName;

    public Car() { }
    public Car(string name, int speed) {
        petName = name;
        currSp = speed;
    }

    public override string ToString() {
        return string.Format("{0} is going {1} MPH",
            petName, currSp);
    }
}
class Program {
    static void Main(string[] args) {
        Car refToMyCar = new Car("Zippy", 100);
        Console.WriteLine(refToMyCar.ToString());

        Console.WriteLine("\nGeneration of refToMyCar is: {0}", GC.GetGeneration(refToMyCar));

        object[] tonsOfObjects = new object[50000];
        for (int i = 0; i < 50000; i++)
            tonsOfObjects[i] = new object();

        GC.Collect(0);
        GC.WaitForPendingFinalizers();

        Console.WriteLine("Generation of refToMyCar is: {0}",GC.GetGeneration(refToMyCar));

        if (tonsOfObjects[9000] != null) {
            Console.WriteLine("Generation of tonsOfObjects[9000] is: {0}",GC.GetGeneration(tonsOfObjects[9000]));
        } else
            Console.WriteLine("tonsOfObjects[9000] is no longer alive.");

    }

    public static void MakeACar() {
        Car myCar = new Car();
    }
}

 
    
   
  
   







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