/*
Learning C#
by Jesse Liberty
Publisher: O'Reilly
ISBN: 0596003765
*/
using System;
abstract class Window
{
// constructor takes two integers to
// fix location on the console
public Window(int top, int left)
{
this.top = top;
this.left = left;
}
// simulates drawing the window
// notice: no implementation
abstract public void DrawWindow();
protected int top;
protected int left;
}
// ListBox derives from Window
class ListBox : Window
{
// constructor adds a parameter
public ListBox(
int top,
int left,
string contents):
base(top, left) // call base constructor
{
listBoxContents = contents;
}
// an overridden version implementing the
// abstract method
public override void DrawWindow()
{
Console.WriteLine ("Writing string to the listbox: {0}",
listBoxContents);
}
private string listBoxContents; // new member variable
}
class Button : Window
{
public Button(
int top,
int left):
base(top, left)
{
}
// implement the abstract method
public override void DrawWindow()
{
Console.WriteLine("Drawing a button at {0}, {1}\n",
top, left);
}
}
public class TesterAbstractClass
{
static void Main()
{
Window[] winArray = new Window[3];
winArray[0] = new ListBox(1,2,"First List Box");
winArray[1] = new ListBox(3,4,"Second List Box");
winArray[2] = new Button(5,6);
for (int i = 0;i < 3; i++)
{
winArray[i].DrawWindow();
}
}
}