package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ var novel:XML = <BOOK ISBN="0000000000"> <!--Hello world--> <?application someData?> <TITLE>ActionScript</TITLE> <AUTHOR>J, J</AUTHOR> <?app2 someData?> <PUBLISHER>Books Ltd</PUBLISHER> <!--The End--> </BOOK> novel.ignoreComments = false; novel.ignoreProcessingInstructions = false; trace(novel.comments( )[0]); // <!--Hello world--> trace(novel.comments( )[1]); // <!--Goodbye world--> trace(novel.processingInstructions( )[0]); // <?app1 someData?> trace(novel.processingInstructions( )[1]); // <?app2 someData?> } }}
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