package{ import flash.display.*; public class Main extends Sprite{ public function Main(){ var canvas:Shape = new Shape( ); canvas.graphics.lineStyle(1, 0x000000); canvas.graphics.lineTo(100, 0); canvas.graphics.lineStyle(5, 0xFF0000); canvas.graphics.lineTo(100, 100); canvas.graphics.lineStyle(10, 0x00FF00); canvas.graphics.lineTo(0, 100); canvas.graphics.lineStyle(15, 0x0000FF); canvas.graphics.lineTo(0, 0); addChild(canvas); } }}
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