import flash.display.GradientType;import flash.display.Sprite;import flash.geom.Matrix; class Ball extends Sprite { public function Ball() { var colors:Array = []; var pMatrix:Matrix = new Matrix(); pMatrix.createGradientBox(70, 70, 0, -45, -32); graphics.beginGradientFill(GradientType.RADIAL, [0xFF0000,0x330000], [1,1], [0,0xFF], pMatrix); graphics.drawCircle(0, 0, 25); graphics.endFill(); }}
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