package { import flash.display.Sprite; public class Main extends Sprite { public function Main( ) { for(var i:int=0;i<10;i++) { drawLine( ); } } private function drawLine( ):void { graphics.lineStyle(1, Math.random( ) * 0xffffff, 1); graphics.moveTo(Math.random( ) * 400, Math.random( ) * 400); graphics.lineTo(Math.random( ) * 400, Math.random( ) * 400); } }}
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