package{ import flash.display.Sprite; import flash.text.TextField; public class Main extends Sprite { private var array:Array = ["one", "two", "three", "four", "five"]; public function Main() { super(); for(var i:int = 0; i < array.length; i++) { var spr:Sprite = new Sprite(); spr.graphics.beginFill(0x880088, 1); spr.graphics.drawRect(0, 0, 100, 30); spr.graphics.endFill(); var txt:TextField = new TextField(); txt.text = String(array[i]); spr.addChild(txt); addChild(spr); spr.y = i * 32; } } }}
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