package { import flash.display.*; import flash.text.*; // Import TextField and other classes // in the flash.text package
public class Main extends Sprite { public function Main ( ) { var t:TextField = new TextField( ); // Create TextField object t.text = "Hello world"; // Set text to display t.background = true; // Turn on background t.backgroundColor = 0xCCCCCC; // Set background color to light gray t.border = true; // Turn on border t.borderColor = 0x333333; // Set order color to dark gray
addChild(t); // Add text field to the display list } } }
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