Dragging and Dropping
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package{ import flash.display.Sprite; import flash.events.MouseEvent; public class Main extends Sprite { private var draggableSprite:Sprite = new Sprite(); private var droppableSprite:Sprite = new Sprite(); private var nonDroppableSprite:Sprite = new Sprite();
public function Main () { draggableSprite.graphics.beginFill(0xff0000, 1); draggableSprite.graphics.drawCircle(0, 0, 10); draggableSprite.graphics.endFill();
droppableSprite.graphics.beginFill(0x0000ff, 1); droppableSprite.graphics.drawRect(0, 0, 100, 100); droppableSprite.graphics.endFill();
nonDroppableSprite.graphics.beginFill(0xff0000, 1); nonDroppableSprite.graphics.drawRect(0, 0, 100, 100); nonDroppableSprite.graphics.endFill(); addChild(nonDroppableSprite); addChild(droppableSprite); addChild(draggableSprite);
nonDroppableSprite.x = 200; droppableSprite.x = 500; nonDroppableSprite.y = 100; droppableSprite.y = 100; draggableSprite.y = 100;
draggableSprite.addEventListener(MouseEvent.MOUSE_DOWN, startDragSprite); draggableSprite.addEventListener(MouseEvent.MOUSE_UP, stopDragSprite); }
private function startDragSprite(mouseEvent:MouseEvent):void { (mouseEvent.target as Sprite).startDrag(); }
private function stopDragSprite(mouseEvent:MouseEvent):void { var target:Sprite = mouseEvent.target as Sprite; if (target.dropTarget == droppableSprite) { target.stopDrag(); } else { target.x = 0; } } } }
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