DropShadowFilter Demo
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package { import flash.display.Sprite; import flash.filters.DropShadowFilter; import flash.filters.GlowFilter; public class SpriteOverlay extends Sprite { private var circleA:Sprite = new Sprite(); private var circleB:Sprite = new Sprite();
public function SpriteOverlay() { circleA.graphics.beginFill(0x00ff00, 1);
circleA.graphics.drawCircle(0, 0, 15); circleA.graphics.endFill();
circleB.graphics.beginFill(0x00ff00, 1); circleB.graphics.drawCircle(0, 0, 15); circleB.graphics.endFill();
circleA.filters = [new DropShadowFilter(100), new GlowFilter(0xFF0000, .5, 100, 100)];
circleB.filters = [new DropShadowFilter(100)]; var circleGlow:Sprite = new Sprite(); circleGlow.addChild(circleA); circleGlow.addChild(circleB); circleGlow.y = 100; addChild(circleGlow); circleGlow.filters = [new GlowFilter(0xFF0000, .5, 100, 100)]; } } }
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