Easing Amination : Easing : Animation Flash / Flex / ActionScript examples


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Easing Amination


 
package {
    import flash.display.Sprite;
    import flash.events.Event;
    import flash.events.TimerEvent;
    import flash.utils.Timer;
    
    public class Main extends Sprite {
        private var _sprite:Sprite = new Sprite(  );
        private var _easingSpeed:Number = 0.1;
        private var _targetX:Number = 400;
        private var _targetY:Number = 200;
        private var _timer:Timer;
        
        public function Main(  ) {

            _sprite.graphics.beginFill(0x0000ff100);
            _sprite.graphics.drawCircle(0025);
            _sprite.graphics.endFill(  );
            _sprite.x = 50;
            _sprite.y = 50;
            addChild(_sprite);
            addEventListener(Event.ENTER_FRAME, onEnterFrame);
        }
        
        public function onEnterFrame(event:Event):void {
            var vx:Number = (_targetX - _sprite.x* _easingSpeed;
            var vy:Number = (_targetY - _sprite.y* _easingSpeed;
            _sprite.x += vx;
            _sprite.y += vy;
        }
    }    
}

        



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