package{ import flash.display.Sprite; import flash.text.*; public class Main extends Sprite{ public function Main(){
var t:TextField = new TextField( ); t.autoSize = TextFieldAutoSize.LEFT;
var message:String = "<FONT FACE='Arial' SIZE='20'>" + "<B>ActionScript is fun!</B></FONT>";
t.htmlText = message; //HTML text is assigned directly to the htmlText variable t.htmlText = "<FONT FACE='Arial' SIZE='20'>" + "<B>ActionScript is fun!</B></FONT>";
addChild(t); } } }
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