package{ import flash.display.Sprite; import flash.net.Socket; import flash.events.Event; import flash.events.IOErrorEvent; public class Main extends Sprite { protected var sock:Socket = new Socket(); public function Main() { super(); sock.addEventListener(Event.CONNECT, onSocketOpen); sock.addEventListener(IOErrorEvent.IO_ERROR, onIOError); sock.connect("www.cmu.edu", 80); } protected function onSocketOpen(event:Event):void { trace("Connected succesfully!"); sock.close(); } protected function onIOError(event:IOErrorEvent):void { trace(event.text); //Error #2031: Socket Error. URL: www.cmu.edu sock.close(); } }}
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