package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ trace(getAverage(1,2,3)); trace(getAverage(1,2,3,4)); trace(getAverage(1,2,3,4,5)); } public function getAverage (...numbers) { var total = 0; for (var i = 0; i < numbers.length; i++) { total += numbers [i]; } return total / numbers.length; } }}
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