package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ var now = new Date( ); // Create a new Date object var day = now.getDate( ); // Returns an integer between 1 and 31 var month = now.getMonth( ); // Returns an integer between 0 and 11 if ( !( (month + day)==1) ) { // Execute "not-January 1st" code } } }}
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