package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ var crTest:Car = new Car("A", "B", "C"); } }} class Car { private var _sMake:String = null; private var _sModel:String = null; private var _sExteriorColor:String = null; private var _nMileage:Number; public function Car(sMake:String, sModel:String, sExteriorColor:String) { _sMake = sMake; _sModel = sModel; _sExteriorColor = sExteriorColor; _nMileage = 0; } }
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