package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ var weather:String = "rain"; (weather == "hail") ? trace("bringMotorcycleHelmet") : trace("bringStrawHat"); //This is basically the same as writing: if (weather == "hail") { trace("bringMotorcycleHelmet"); } else { trace("bringStrawHat"); } } }}
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