package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ var rootElementName:String = "BOOK"; var rootAttributeName:String = "ISBN"; var childElementNames:Array = ["TITLE", "AUTHOR", "PUBLISHER"]; var bookISBN:String = "0000000000"; var bookTitle:String = "ActionScript"; var bookAuthor:String = "J, J"; var bookPublisher:String = "Books Ltd"; var novel:XML = <{rootElementName} {rootAttributeName}={bookISBN}> <{childElementNames[0]}>{bookTitle}</{childElementNames[0]}> <{childElementNames[1]}>{bookAuthor}</{childElementNames[1]}> <{childElementNames[2]}>{bookPublisher}</{childElementNames[2]}> </{rootElementName}>; trace(novel.children( )[1]); // A reference to <BOOK>'s second child node //or: trace(novel.*[1]); // Also a reference to <BOOK>'s second child node } }}
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