package{ import flash.display.Sprite; import flash.text.*; public class Main extends Sprite{ public function Main(){ var field:TextField = new TextField( ); field.maxChars = 12; field.type = flash.text.TextFieldType.INPUT; field.border = true; field.background = true; field.text = "The greek letter delta looks like so: u0395"; addChild(field); } } }
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