package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ var dLocal:Date = new Date(); dLocal.setUTCFullYear(1970); dLocal.setUTCMonth(0); dLocal.setUTCDate(1); dLocal.setUTCHours(0); dLocal.setUTCMinutes(0); dLocal.setUTCSeconds(0); dLocal.setUTCMilliseconds(0); //using the UTC() method, you could write the same thing in this way: var nUTCDate:Number = Date.UTC(1970, 0, 1); var dLocal:Date = new Date(nUTCDate); } }}
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