package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ var crTest:Car = new Car("A", "B", "C"); trace(crTest.make); trace(crTest.model); trace(crTest.exteriorColor); } }}class Car { private var _sMake:String = null; private var _sModel:String = null; private var _sExteriorColor:String = null; public function get make():String { return _sMake; } public function set make(sMake:String):void { _sMake = sMake; } public function get model():String { return _sModel; } public function set model(sModel:String):void { _sModel = sModel; } public function get exteriorColor():String { return _sExteriorColor; } public function set exteriorColor(sExteriorColor:String):void { _sExteriorColor = sExteriorColor; } public function Car(sMake:String, sModel:String, sExteriorColor:String) { _sMake = sMake; _sModel = sModel; _sExteriorColor = sExteriorColor; } }
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