package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ var example:String = "Rabbits"; trace( example.substring( 0 ) ); trace( example.slice( 0 ) ); trace( example.substring( -3, -1 ) ); trace( example.slice( -3, -1 ) ); trace( example.substring( 1, 3 ) ); trace( example.slice( 1, 3 ) ); trace( example.substring( 3, 1 ) ); trace( example.slice( 3, 1 ) ); } }}
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