package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ var novel:XML = <BOOK ISBN="0000000000"> <TITLE>ActionScript</TITLE> <AUTHOR>J, J</AUTHOR> <PUBLISHER>Books Ltd</PUBLISHER> </BOOK> novel.*[1] = novel.*[1] + <AUTHOR>D, V</AUTHOR>; trace(novel); } }}
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