filter function
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package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ var myArray:Array = [1,2,3,4,5]; var smallNumbers:Array = myArray.filter(lessThanThree); trace(smallNumbers); // Displays: 1,2 } function lessThanThree(elem:*, i:int, a:Array):Boolean { trace(i); return elem < 3; } function lessThanTen(elem:*, i:int, a:Array):Boolean { trace(i); return elem < 10; } function moreThanTen(elem:*, i:int, a:Array):Boolean { trace(i); return elem > 10; } } }
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