public class Main extends Sprite{ public function Main(){
var c:Cat = new Cat(); c.speak("Miao"); } } } class Animal { public function Animal() { } public function speak(sound:String):void { trace(sound); } } class Cat extends Animal { public function Cat() { } public override function speak(sound:String):void { for (var i:uint=0; i < 100; i++) { super.speak("Meow! Meow! Meow!"); } } }
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