Modifying AREA Elements on the Fly : Area : HTML JAVASCRIPT DHTML TUTORIALS


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Modifying AREA Elements on the Fly



/*
JavaScript Bible, Fourth Edition
by Danny Goodman 

Publisher: John Wiley & Sons CopyRight 2001
ISBN: 0764533428
*/

<HTML>
<HEAD>
<TITLE>MAP Element Object</TITLE>
<SCRIPT LANGUAGE="JavaScript">
// generate area elements on the fly
function makeAreas() {
    document.myIMG.src = "desk3.gif"
    // build area element objects
    var area1 = document.createElement("AREA")
    area1.href = "http://www.navioo.com"
    area1.shape = "polygon"

area1.coords = "52,28,108,35,119,29,119,8,63,0,52,28"
    var area2 = document.createElement("AREA")
    area2.href = "http://www.navioo.com"
    area2.shape = "rect"
    area2.coords = "75,65,117,87"
    var area3 = document.createElement("AREA")
    area3.href = "http://www.navioo.com"
    area3.shape = "polygon"
    area3.coords = "68,51,73,51,69,32,68,51"
    var area4 = document.createElement("AREA")
    area4.href = "http://www.navioo.com"
    area4.shape = "rect"
    area4.coords = "0,0,50,120"
    // stuff new elements into MAP child nodes
    if (document.all) {
        // works for IE4+
        document.all.lampMap.areas.length = 0
        document.all.lampMap.areas[0= area1
        document.all.lampMap.areas[1= area2
        document.all.lampMap.areas[2= area3
        document.all.lampMap.areas[3= area4
    else if (document.getElementById) {
        // NN6 adheres to node model
        var mapObj = document.getElementById("lamp_map")
        while (mapObj.childNodes.length) {
            mapObj.removeChild(mapObj.firstChild)
        }
        mapObj.appendChild(area1)
        mapObj.appendChild(area2)
        mapObj.appendChild(area3)
        mapObj.appendChild(area4)
        // workaround NN6 display bug
        document.myIMG.style.display = "inline"
    }
function changeToKeyboard() {
    document.myIMG.src = "cpu2.gif"
    document.myIMG.useMap = "#keyboardMap"
}
function changeToLamp() {
    document.myIMG.src = "desk3.gif"
    document.myIMG.useMap = "#lampMap"
}
</SCRIPT>
</HEAD>
<BODY>
<H1>MAP Element Object</H1>
<HR>
<IMG NAME="myIMG" SRC="cpu2.gif" WIDTH=120 HEIGHT=90 USEMAP="#keyboardMap">
<FORM>
<P><INPUT TYPE="button" VALUE="Load Lamp Image" onClick="changeToLamp()">
<INPUT TYPE="button" VALUE="Write Map on the Fly" onClick="makeAreas()"></P>
<P>
<INPUT TYPE="button" VALUE="Load Keyboard Image" onClick="changeToKeyboard()"></P>
</FORM>
<MAP NAME="keyboardMap">
<AREA HREF="AlpaKeys.htm" SHAPE="rect" COORDS="0,0,26,42">
<AREA HREF="ArrowKeys.htm" SHAPE="polygon"
 COORDS="48,89,57,77,69,82,77,70,89,78,84,89,48,89">
<AREA HREF="PageKeys.htm" SHAPE="circle" COORDS="104,51,14">
</MAP>
<MAP NAME="lampMap">
<AREA HREF="Shade.htm" SHAPE="polygon"
 COORDS="52,28,108,35,119,29,119,8,63,0,52,28">
<AREA HREF="Base.htm" SHAPE="rect" COORDS="75,65,117,87">
<AREA HREF="Chain.htm" SHAPE="polygon" COORDS="68,51,73,51,69,32,68,51">
</MAP>
</BODY>
</HTML>

           
       



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