package { import flash.display.*; import flash.events.*; import flash.utils.ByteArray; public class EmbedXML extends Sprite { [Embed(source="embeds/data.xml", mimeType="application/octet-stream")] private var BinaryData:Class; public function EmbedXML ( ) { var byteArray:ByteArray = new BinaryData( ); var data:XML = new XML(byteArray.readUTFBytes(byteArray.length)); trace(data.toXMLString( )); } }}
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