package { import flash.display.*; import flash.text.*; import flash.events.* import flash.net.*; public class Main extends Sprite { private var _output:TextField = new TextField( ); public function Main( ) { _output.width = stage.stageWidth; _output.height = stage.stageHeight; addChild( _output ); var loader:URLLoader = new URLLoader( ); // loader.dataFormat = DataFormat.TEXT; loader.addEventListener( Event.COMPLETE, handleComplete ); loader.load( new URLRequest( "example.html" ) ); } private function handleComplete( event:Event ):void { var loader:URLLoader = URLLoader( event.target ); _output.htmlText = loader.data; } }}
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