package { import flash.display.*; public class SetChildIndexExample extends Sprite { public function SetChildIndexExample( ) { var red:Shape = createCircle( 0xFF0000, 10 ); red.x = 10; red.y = 20; var green:Shape = createCircle( 0x00FF00, 10 ); green.x = 15; green.y = 25; var blue:Shape = createCircle( 0x0000FF, 10 ); blue.x = 20; blue.y = 20; addChild( red ); addChild( green ); addChild( blue ); setChildIndex( blue, 0 ); } public function createCircle( color:uint, radius:Number ):Shape { var shape:Shape = new Shape( ); shape.graphics.beginFill( color ); shape.graphics.drawCircle( 0, 0, radius ); shape.graphics.endFill( ); return shape; } }}
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