public class Movies extends Sprite { public function Movies() { var loader:Loader = new Loader(); loader.load(new URLRequest("movie.swf")); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, makeMovie);
} private function makeMovie(event:Event):void { var mc:MovieClip = (event.target.content as MovieClip); mc.gotoAndPlay("intro"); mc.addEventListener(Event.ENTER_FRAME, stopMovie); } private function stopMovie(event:Event):void { try { if (MovieClip(event.target).currentFrame == 30) MovieClip(event.target).stop(); } catch(err:Error) { trace("oops..."); } } } }
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