package{ import flash.display.*; public class Main extends Sprite{ public function Main(){
var lineA:Shape = new Shape(); var lineB:Shape = new Shape(); var lineC:Shape = new Shape(); addChild(lineA); addChild(lineB); addChild(lineC); lineA.x = 100; lineA.y = 100; lineA.graphics.lineStyle(20, 0, 1, false, "none", "round"); lineA.graphics.lineTo(100, 0); lineB.x = 100; lineB.y = 150; lineB.graphics.lineStyle(20, 0, 1, false, "none", "square"); lineB.graphics.lineTo(100, 0); lineC.x = 100; lineC.y = 200; lineC.graphics.lineStyle(20, 0, 1, false, "none", "none"); lineC.graphics.lineTo(100, 0);
} } }
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