public class Main extends Sprite{ public function Main(){ var stuntBike:Bicycle = new Bicycle(); stuntBike.performTrick("wheely"); //nothing happens
} } } class Bicycle { static public const WHEELS:Number = 2;
//the rest of the class... public function performTrick(trickName:String):void { switch (trickName) { case "wheelie": //code goes here to wheelie break; case "bunnyhop": //code goes here to bunny hop break; case "stoppie": //code goes here to stoppie break; } } }
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