package { import flash.display.Sprite; import flash.media.Sound; import flash.net.URLRequest; public class Main extends Sprite { private var _sound:Sound; private var _cuePoints:Array; public function Main( ) { _cuePoints = [0, 10000, 30000, 68000, 120000]; _sound = new Sound(new URLRequest("song.mp3")); playCuePoint(2); } public function playCuePoint(index:int):void { _sound.play(_cuePoints[index]); } } }
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