package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ var x:Number = -12; var y:Number = x >>> 2; trace(y); // y = 1073741821 //x 1111 1111 1111 1111 1111 1111 1111 1011 //y 0011 1111 1111 1111 1111 1111 1111 1101 } }}
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