package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ var x:Number = 1234; var y:Number = 4567; var z:Number = x | y; trace(z);//5591 //x 0000 0000 0000 0000 0000 0100 1101 0010 //y 0000 0000 0000 0000 0001 0001 1101 0111 //z 0000 0000 0000 0000 0001 0001 1101 0111 } }}
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