package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ var x:Number = 12; var y:Number = x >> 2; trace(y); //3 //x 0000 0000 0000 0000 0000 0000 0000 1100 //y 0000 0000 0000 0000 0000 0000 0000 0011 } }}
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