package{ import flash.display.Sprite; public class Main extends Sprite{ public function Main(){ var x:Number = 3; var y:Number = x << 2; trace(y); //12 //x 0000 0000 0000 0000 0000 0000 0000 0011 //y 0000 0000 0000 0000 0000 0000 0000 1100 } }}
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